Skip to content

Mission header

The mission header is the Missions/<name>.conf file with the SCR_MissionHeader class. The server starts the mission from it, and the lobby takes the name and author for its header.

It is filled in last — when the world is already built and set up. Double-click the file in the Resource Browser — it opens in the config editor.

Mission header in the Workbench config editor

Field in the editor What it does
World (World) the mission world — an .ent file
Name (m_sName) mission name in the lobby header
Author (m_sAuthor) mission author in the lobby header, under the name. Since 1.2.28.
Game Mode (m_sGameMode) mode label in the mission list, for example TvT
Player Count (m_iPlayerCount) number of players
Map Marker Limit Per Player (m_iMapMarkerLimitPerPlayer) how many map markers one player can place

The other fields — description, images, time of day, weather — are vanilla and are filled in as in any Reforger mission.